#include <stdio.h>
#include <string.h>
#define ROW 20
#define COL 20

#define NEXT 0
#define PLAYER1 1
#define PLAYER2 2

#define PLAYER_WIN1 1
#define PLAYER_WIN2 2
#define DRAW        3

enum Dir{
  LEFT,
  RIGHT,
  UP,
  DOWN,
  LEFT_UP,
  LEFT_DOWN,
  RIGHT_UP,
  RIGHT_DOWN
};

void menu();
void game();
